Spatial Studio for Mac · Beta

Create Gaussian splats locally on your Mac.

Turn photos or video into a 3D Gaussian splat on Apple silicon without assembling a command-line pipeline. Review the result, export it, or publish it as a guided Spatial Studio tour.

Eligible new users get seven days of local processing automatically after signing in. No card required. Cloud processing, uploads, and storage are not included.

Spatial Studio Mac beta training a Gaussian splat
Local reconstruction + trainingApple silicon

Gaussian splatting app for Mac

One app from source media to an exportable splat.

Spatial Studio for Mac combines the parts that usually live in separate tools: frame preparation, camera reconstruction, Gaussian splat training, local review, and export. It is built on open-source COLMAP and Brush foundations, with an app-owned workflow designed for practical Mac projects.

Input

Photos, folders, or video

Start with an image set or a video already stored on your Mac. The app can extract and score useful video frames before reconstruction.

Process

Guided reconstruction and training

Camera solving, reconstruction checks, and Gaussian splat training run as one local workflow with live progress and previews.

Review

Inspect before you publish

Use Orbit, Fly, or Walk controls to check the scene, then export it or send the finished splat to Spatial Studio.

Export

SOG, PLY, SPZ, and more

Export SOG, PLY, compressed PLY, SPZ, LOD, voxel, and sidecar outputs for downstream viewing or delivery.

Access

Automatic 7-day Mac trial · then Starter+

Local processing

Unlimited · no credits

Hardware

Apple silicon

Local workflow

From capture folder to a result you can inspect.

The app handles reconstruction and training as one guided workflow. You decide if and when the finished splat moves into the cloud.

  1. 01

    Add your capture

    Choose a supported photo or video dataset stored on your Mac.

  2. 02

    Reconstruct and train locally

    Spatial Studio handles the pipeline with guided defaults. Local jobs use no credits.

  3. 03

    Review the result

    Inspect the generated splat before anything leaves your machine.

  4. 04

    Upload when it is ready

    Bring the finished asset into Studio only when you want to author, host, or publish it.

Local by default

Nothing uploads until you choose to upload it.

Keep the capture, reconstruction, and generated splat on your Mac while you review the result. Upload only the finished asset you want to use in Studio.

On your Mac

Capture files, reconstruction, Gaussian splat training, local review, and export.

After upload

Tour authoring, hosted sharing, embeds, calls to action, and analytics. Storage and active-tour limits follow your plan.

Choose the right processing path

Use the Mac when local control matters. Use the cloud when scale matters.

Use the Mac beta

  • Small-to-medium photo or video capture sets
  • Apple silicon Macs with time available for local processing
  • Teams that want to review a result before uploading it

Use cloud processing

  • Larger captures that would keep a Mac occupied for too long
  • Processing from Windows, Linux, or an Intel Mac
  • Workflows that need remote processing without relying on local hardware

Questions

Before you download.

The current beta is focused on a straightforward Apple silicon workflow for practical local projects.

What Mac does Spatial Studio support?

Spatial Studio is built for Apple silicon Macs. The current beta is intended for small-to-medium photo and video capture sets.

Can I make a Gaussian splat from video on a Mac?

Yes. Add a video or a folder of photos and Spatial Studio prepares the capture, reconstructs the camera positions, and trains the Gaussian splat locally. Slow, stable video with good overlap produces the most reliable result.

Which Gaussian splat formats can I export?

The Mac beta exports SOG, PLY, compressed PLY, SPZ, SOG sidecars, LOD, and voxel outputs. Choose the format based on the viewer or downstream tool that will open it.

Does local processing use credits?

No. Local reconstruction and Gaussian splat training run on your Mac and use no cloud credits. The automatic seven-day trial is for local processing only.

What does the Mac beta cost?

Eligible new users receive a separate seven-day Mac local-processing trial automatically after signing in, with no card or checkout required. This is not the card-required Starter plan trial. After the Mac trial, local processing is included with an active Starter, Pro, or Studio plan.

Do I need a Spatial Studio account?

Yes. Sign in with your Spatial Studio account to activate local processing. The app can keep processing offline while its renewable offline access period remains valid.

Does my capture get uploaded automatically?

No. Your capture and generated result stay on your Mac unless you choose to upload the finished splat to Spatial Studio.

What happens after I upload a splat?

The asset becomes available in Spatial Studio for tour authoring and publishing. Your plan's storage and active-tour limits apply after upload.